The word "fashion" first appeared in the Ming Dynasty. How can it be regarded as "fashion" in the Ming Dynasty?

If we recall the history of the unification of the Ming Dynasty, we can’t get rid of the usual vision of "top-down" in the historical narrative of the dynasty, whether it is the praise of "Ren Xuan’s rule", the hot discussion of "Zheng He’s voyage to the West" or even the strategy of exploring the northern border defense and coastal areas. Society and culture are a continuous variant. The Ming Dynasty not only inherited the clothes of the Han and Tang Dynasties, but also rebelled against the traditional order. Whether it is the change of economic structure and political atmosphere, the acceleration of "social mobility" and its impact on the hierarchy, or the vitality and diversity of ideological culture, there are various reflections in people’s daily life, among which the folk "fashion" is a unique specimen to observe the economic and social life of the Ming Dynasty.

Since the mid-Ming dynasty, a trend of chasing "fashion" has gradually formed. This can’t help but mention two proper nouns: "fashion" and "fashion".

Judging from the existing historical data, the word "fashion" first appeared in the Ming Dynasty. What is fashion? The essay on bamboo window written by the famous monk Bian Hong in the late Ming Dynasty has the following explanation: "Today, one dress and one hat, one instrument and one thing, one word and one word, all kinds of actions, all of which are sung by one person and followed by a group, are called fashion." That is to say, the formation of fashion is usually "sung by one person", and its influence is "followed by a group", forming a regional or even national shock wave.

Essays on Bamboo Window, written by Yunqi Youhong, also known as master lianchi and Yunqi Master. He was diligent in writing and writing all his life, with a total of more than 30 kinds of works, which were compiled into Yunqi Fahui by his disciples Daxian, Li Shouyi and others, with 3 letters and 34 volumes.

Let’s talk about "one coat and one hat" first, which is obviously related to the word "current situation". In the Ming Dynasty, the style of clothes and hats of Bo Zi in the south of the Yangtze River all changed the ancient system, which was called "the style of the times". So, what was the "fashion" costume at that time? We might as well give an example to illustrate: pen tube water socks. Most of the cloth socks originally used in the Ming Dynasty were wide and tied between the knees. However, in the late Ming Dynasty, this kind of wide socks was no longer popular, but instead became popular with narrow socks. This kind of narrow socks is also called "pen tube water socks".

Looking at "one word and one language" again, we can generally examine it from two aspects: proverbs and clear words. In the south of the Yangtze River in the Ming Dynasty, the local dialect was quite popular. Two-part allegorical sayings in novels of the Ming Dynasty, such as "Shen Wansan in Nanjing, the bend of a dead tree in Beijing-the name of a person, the shadow of a tree", are obviously popular proverbs at that time, and should be "Shen Wansan in Nanjing, the willow tree in Beijing". These fashionable catchwords, originally from the song, gradually spread to ordinary people, and finally became "dressed in clothes" and began to be accepted by some literati. In addition, among the literati and scholars in the south of the Yangtze River in the Ming Dynasty, a kind of clear words was popular, which was obviously closely related to their elegant life. For example, Zhu Cunli wrote Panasonic Clear Words.

Whether it is clothes, words, or utensils, its fashion formation is usually initiated by one person, so many fashion figures appeared in the Ming Dynasty. In the Ming Dynasty, if cultural people wanted to be a fashion figure, they could only rely on their works and behaviors. If they are the initiators, and trigger a group to imitate the effect, and finally form a "fashion", then these people can be called fashion figures. In the Ming Dynasty, the only people who could truly be called fashion figures were Li Zhi (known as "Zhuo Wu"), Chen Jiru (known as "Mei Gong"), Wang Zhideng (known as "Baigu"), Yuan Huang (known as "Mr. Lefan") and You Hong (known as "master lianchi").

In the late Ming Dynasty, Suzhou and Hangzhou should be said to be the most fashionable and avant-garde cities at that time, and for this reason, they formed proprietary names such as "Su-like", "Su-Italian" and "Hangzhou style", which spread for a while and were well known to the public.

There is a common saying in the Ming Dynasty: "Suzhou is like a craftsman in Guangzhou." The so-called "Suzhou-like" still has a related new term in the Ming Dynasty, which is "Su Yi". The message behind this noun is that Suzhou has become the fashion capital of the world at that time. In the Ming Dynasty, the name of Suzhou was not the victory of man-made gardens, but the people in the city. The so-called Soviet style, Shen Hongyu, a Ming dynasty, once explained in the volume of "Gambling Organs": "The house is exquisitely decorated, and it is well displayed on several tables, with more exotic fragrance and more fine tea. When I met hanger-on, I sat and talked and laughed with a stove of cigarettes and a pot of tea. I stayed up all night in poverty, and I didn’t worry about trifles, and I didn’t export them with common sayings. This elegant flavor is worthy of Taoyuan. "

As for Su Yi, it can be cited as an example by Wu Congxian, a famous man in the Ming Dynasty, in "A Small Window for Self-discipline": "Burning incense and cooking tea has never cleared classes, but now it is wrong to say’ Su Yi’. Everything in the world is burned and cooked, and it belongs to the Soviet Union alone. If Su Fei is interested in this, it will be enjoyable. " It can be seen that the common people focus on its content, that is, practical value, while Suzhou people focus on such a form, but it is freehand brushwork, expressing an artistic conception, that is, attaching importance to its aesthetic value.

Obviously, the so-called "Su Yi" should include the following two meanings: one is the fashion of clothes, and the other is "being a man is like a man." To use today’s fashionable words is to walk in the forefront of the times and always be the trendsetter of fashion. So, what kind of talents can be regarded as "being a man with a penetrating mind"? Wu Weiye, a famous poet in the late Ming Dynasty and early Qing Dynasty, borrowed the words of Zhen Qi, a dude, to tell the basic characteristics of this life, that is, playing with antiques and trying new tea.

(The author is a professor at the School of History and Culture of Southwest University)

The original title is "Fashion of Ming People"


Source: Beijing Daily client

Author: Chen Baoliang

Producer: Liu Lizhi

Editor: Xin Yuan

Process Editor: Sun Yujie

The theme song "Burning" of the torch relay of Hangzhou Asian Games was released.

Source: WeChat WeChat official account, 19th Asian Games.










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    On September 10th, the theme song "Burning" and its MV of the torch relay of Hangzhou Asian Games were officially released.

    The torch relay is an important part of the cultural activities of the Hangzhou Asian Games, and it is also an important way to spread the Olympic spirit, publicize and promote the Asian Games, and promote the host city and the co-host city.

    On September 8, the launching ceremony of the torch relay for the Hangzhou Asian Games was held in Yongjin Park Square, Hangzhou, and it is currently being carried out in 11 cities in Zhejiang Province. As an important medium of the torch relay, the theme songs of the torch relay play an important role in enhancing the influence of the torch relay and promoting the torch relay activities.

    The theme song "Burning" released this time is composed by Pang Long and Kong Fandong, and written by Pang Long. The melody of the whole song is passionate and catchy, and the lyrics are exciting and inspiring, showing the fighting spirit in the competition; The arrangement combines light electronic music and heavy rock music, giving people a passionate feeling.

    Also released with the theme song "Burning" is the MV of this song. The performance was performed by YiBo, a young singer, actor and skateboarding promotion ambassador of China. Through the interpretation of the men’s 4× 100m relay teams in YiBo and China, the whole MV, combined with the related scenes of the torch relay of the Hangzhou Asian Games, embodies the goal of "China’s characteristics, Asian style and splendor", highlights the charm and achievements of poetry and painting in the south of the Yangtze River and the wisdom of Hangzhou, conveys the expectation of not being afraid of challenges, welcoming beauty and forging ahead together, and expresses praise for peace, unity, dream, inheritance, courage and strength, which inspires all sectors of society to be full of enthusiasm.

    Young man, the first car! Xiaomi applied for the first automobile SU7 trademark: the price starts from 190,000 yuan.

    On December 1 ST, according to the website of Tianyancha,Xiaomi Technology Co., Ltd. applied for registration of the trademark "XIAOMI SU7" on November 15th, 2023, which is classified as fitness equipment internationally, and it is still in the stage of substantive examination.

    Source: Tianyancha

    In the latest batch of new car declaration catalogue published by the Ministry of Industry and Information Technology last month, Xiaomi SU7, the first model of Xiaomi Automobile, officially completed the declaration, and it is expected to be listed in 2024. Once the news came out, it immediately set off a discussion upsurge on the Internet. Both rims and non-rims were very interested in Xiaomi’s car-making, and launched a round of discussion around its exposed appearance parameters. The heat can be said to be the same for a while.

    Subsequently, more specific model information of Xiaomi Automobile was exposed.It is reported that the first model of Xiaomi Automobile is divided into four versions, namely, the standard version, the Pro version, the Max version, and the track version that is not sold in batches. The price range is concentrated in 190,000-300,000 yuan.The production capacity of Xiaomi Automobile in the first year is less than 70,000 units, and the first batch of cars will be sold in first-and second-tier cities first.

    The span of the price range of 190,000-300,000 yuan is not small. It seems that Xiaomi still wants to make a fuss about the configuration of different models. Lei guessed that the price of the standard version may be 190,000 yuan, which is mainly used to lower the threshold for users to start and attract more prospective car owners who are still waiting to see. Pro and Max versions are divided into different versions through differences in intelligent driving and battery life. As for the track version, because of its characteristics of not mass production and sales, I believe it must be prepared for the most loyal rice noodles.

    Source: Ministry of Industry and Information Technology

    In addition to the full vehicle configuration, the car system and intelligent cockpit are undoubtedly the biggest selling points of Xiaomi SU7.With the 澎湃 OS system released this year, it is very exciting to see how far the interaction between people, mobile phones and cars can go. In terms of intelligent driving, although we still don’t know the relevant information, as the first model of Xiaomi Automobile, I believe that Xiaomi definitely wants to make the first shot, and the configuration will not disappoint everyone.

    Lu Weibing, president of Xiaomi Group, once said that the progress of Xiaomi Automobile has exceeded expectations, and the mass production target will remain unchanged in the first half of next year, followed by the second winter test. According to the information released by the Ministry of Industry and Information Technology, the name of the two new models of Xiaomi Automobile is Beijing Automotive Group Off-road Vehicle Co., Ltd., which also means that BAIC will become the OEM of Xiaomi Automobile. With the help of BAIC, the production capacity of Xiaomi Automobile is believed to be not too big. problem.

    According to the latest news,At the end of December this year, Xiaomi Automobile will hold a technical conference, at which time everyone can fully understand all the information of Xiaomi SU7. The question is, if you can start with Xiaomi SU7 for 190,000 yuan, will you consider it?

    Cover source: Ministry of Industry and Information Technology

    The best "sports prime time" is released! Exercise at this time every day can significantly reduce the mortality rate!

    Many people have a good habit of exercising, but many people still have doubts about the choice of exercise time. "Is it better to exercise in the morning or at night?" "Is running better or playing better?" "Do you choose aerobic exercise or strength training?" ….. For these questions, an article tells the answer!

    This time of day is "prime time for sports"

    On February 18th, Zhang Jihui team of Brain Hospital affiliated to Guangzhou Medical University published a study in the journal Nature Communications. Studies have shown that at any time of the day, moderate to intense physical activity can reduce the risk of all-cause, cardiovascular disease and cancer death. Importantly, compared with other time periods, daily exercise from 11: 00 to 17: 00 further reduces the mortality of all-cause mortality and cardiovascular diseases. ①

    In this study, the researchers analyzed 92,139 participants, recorded their exercise time and intensity through effective accelerometer data, and analyzed the relationship between exercise and all-cause and specific-cause death risks.

    Participants were divided into four groups according to their exercise time:

    1. Morning group (5:00-11:00)

    2. Noon-afternoon group (11:00-17:00)

    3. Mixed group

    4. Evening group (17:00-24:00)

    The study found that:

    1. Moderate to vigorous physical activity at any time of the day can reduce the risk of all-cause, cardiovascular disease and cancer death;

    2. Compared with the morning group and the evening group, the all-cause mortality decreased by 11% and the mortality rate of cardiovascular diseases decreased by as much as 28% during daily exercise or mixed exercise from 11: 00 to 17: 00.

    What sport suits you best? Different sports have different "efficacy"

    1. The best exercise to reduce mortality-swing exercise.

    In 2018, in a study published in the medical journal The Lancet Psychiatry, the researchers investigated the exercise data of more than 1.2 million people and found that all-cause mortality, such as badminton, tennis and table tennis, can reduce by 47%, followed by swimming and aerobic exercise, which can reduce by 28% and 27% respectively. ②

    Swing can not only stimulate the shoulder muscles and the biceps brachii and triceps brachii, but also enhance the strength of the shoulders and arms, and exercise the coordination of the body and leg muscles in the process of rapid movement; In addition, the eyes rotate with the ball, which can improve the visual sensitivity.

    It can exercise the coordination of the body and various muscle groups, improve the cardiopulmonary function, at the same time, make people pay more attention, keep the brain active, and delay the aging of the brain. It is recommended to swing 3 ~ 5 times a week, and each exercise is between 45 ~ 60 minutes.

    Moreover, badminton, table tennis, tennis and other swing sports are suitable for people of all ages. For example, table tennis and badminton have poor antagonism, large or small activities and low intensity, which are suitable for both the elderly and young people, while tennis requires high strength and is suitable for young people to choose.

    2. The best exercise to relieve mental stress-group sports

    If you want to prolong your life, you should not only study the influence of exercise on your body, but also study the benefits of exercise on your mental state. The above research points out that group sports can improve the mood by 22%, which is the best exercise to relieve mental stress, followed by cycling and aerobics or dancing, which can improve the mood by 21% and 20% respectively. ②

    Team sports refer to sports that require teamwork, such as football, basketball and volleyball. It helps people concentrate, helps to integrate into the collective and relieves bad emotions. Team sports suggest 45 minutes to 1 hour each time, and 3 to 5 times a week is the best.

    Health Times He Maojie photo

    3. The best exercise to lose weight and burn fat-aerobic exercise

    In June 2021, the European Society for Obesity Research summarized the recommendation of exercise training for overweight and obese adults.

    The study pointed out that for people who want to lose weight and fat, it is recommended to give priority to at least moderate-intensity aerobic exercise for 150 ~ 200 minutes per week, or to choose high-intensity interval training after assessing cardiovascular risk and monitoring. The two methods have similar effects on overweight or obese people, and the expected weight loss is 2~3 kilograms on average. ③

    The so-called aerobic exercise refers to the exercise under the condition of sufficient oxygen supply, which is often a long-term exercise with medium and low intensity, while the anaerobic exercise is a short-term, high-speed and intense exercise. Aerobic exercise can promote metabolism in the body, accelerate the consumption of sugar and fat, promote uric acid excretion, and help strengthen cardiopulmonary function.

    Chen Xi, Ph.D. in Internal Medicine, West China Clinical Medical College, Sichuan University, introduced in an interview with Health Times in August 2020 that aerobic exercise mainly includes walking, running, yoga, Tai Ji Chuan, pilates and cycling, with the aim of losing weight and fat, improving cardiopulmonary endurance and aerobic explosive force. ④

    4. The best exercise for lowering blood pressure-aerobic exercise+strength training

    The prevalence of hypertension is generally on the rise, and lack of physical activity is one of the main reasons.

    In March, 2021, the European Association for Heart Disease Prevention (EAPC) and the ESC Hypertension Council issued a consensus on personalized exercise prescription for the prevention and treatment of hypertension. They believed that exercise was indeed effective for patients with hypertension, and proposed to choose different exercise methods to reduce blood pressure according to blood pressure level. ⑤

    The consensus points out that aerobic exercise should be used as a first-line physical activity mode for people with hypertension. The average systolic blood pressure can be reduced by 4.9~12.0 mm Hg, and the diastolic blood pressure can be reduced by 3.4~5.8 mm Hg. Including brisk walking, jogging, swimming, cycling, aerobics, skipping rope, etc.

    In addition, low and moderate intensity strength training is recommended, including isotonic training (which can reduce systolic period by 4.3~6.6 mm Hg and diastolic period by 4.5~5.5 mm Hg) or isometric training (systolic period by 0.5~6.9 mm Hg and diastolic period by 1.0~5.2 mm Hg), which can be used as second-line exercise therapy.

    Isotonic training refers to strength exercises in which muscles contract, shorten and relax alternately, which can improve neuromuscular coordination. Such as weight-bearing squat, bench press, clean and jerk, etc.

    Isometric training is a training method for muscle contraction when both ends (starting and ending points) of the muscle are fixed or overloaded. Such as flat plate support, static belly roll, etc.

    The guide emphasizes that different training methods such as aerobic exercise, isotonic training and isometric training can reduce systolic and diastolic blood pressure to varying degrees, so different people should give priority to the corresponding exercise with the most effective blood pressure reduction effect according to their own blood pressure range.

    5. The best exercise to increase muscle strength-resistance exercise

    As an important part of the human body, muscle can not only make the body shape more beautiful, keep a young and healthy posture, but also help exercise, balance and strength. At the same time, it also plays an active role in various metabolism.

    Chen Xi, Ph.D. in Internal Medicine, West China Clinical Medical College, Sichuan University, introduced in an interview with Health Times in August 2020 that resistance exercise refers to the exercise methods of the human body when overcoming external resistance, mainly including sit-ups, squats, supine push-ups, etc., and can also be carried out with the help of instruments, including sandbags, dumbbells, rubber bands, etc., which can exercise muscles and effectively improve metabolism. The purpose of resistance exercise is to increase muscle mass, enhance muscle strength and improve muscle endurance. Resistance exercise is recommended 23 times a week. ④

    Jiang Hua, deputy director of the Multidisciplinary Laboratory of Trauma Metabolism Group of Sichuan Provincial People’s Hospital, also suggested in May 2017 that in order to gain muscle and ensure muscle quality, some resistance exercises to increase muscle weight can be done in daily exercise, such as using barbells, dumbbells and other equipment to train large muscle groups such as chest, shoulders, back and legs, and at the same time, it can be combined with various trainings to improve muscle quality, flexibility and balance (such as various mat exercises). ⑥

    Source: Health Times

    Zhang Xuesong: Culture is not high and low, it can enter the audience’s heart through artistic expression.

    Chao News Client Reporter Chen Tangdi

    Zhang Xuesong, director of Zhejiang Song and Dance Theatre of Zhejiang Performing Arts Group, was born in 1980s. He became attached to dance at the age of 6, entered an art school at the age of 9, joined the army as a soldier at the age of 14, entered the Dance Academy of Minzu University of China at the age of 16, entered Beijing Modern Dance Company at the age of 20, joined the New Point Dance Workshop under the Singapore Arts Council at the age of 21, joined Zhejiang Song and Dance Theatre at the age of 27, and became a director at the age of 35. She has been in close contact with art for more than 30 years.

    During her career as a director, her works have been fruitful: the G20 Summit cultural performance "What I remember most is Hangzhou", the fire collection ceremony of the Hangzhou Asian Games, the welcoming ceremony of the Asian Games airport, and the closing ceremony of the Asian Games. It’s hard to imagine that this 85-year-old beauty from Northeast China has so much energy hidden in her body. As one of the three directors among the 22 students of the second batch of "1111" talents for stage art in Zhejiang Province, what are the inspirations and receipts from the tutors’ lectures and the observation of Xi ‘an Art Festival? Let’s listen together.

    The first time I saw Zhang Xuesong was in the photo of the tutor of "1111" talents teaching. Her attentive expression in class and confident eyes facing the camera suddenly attracted me. So I looked through the students’ information and Baidu’s information. It turned out that she was a director and also directed the G20 Hangzhou Summit and the closing ceremony of the Hangzhou Asian Games.

    During the interview, there was a girl’s hearty voice on the other end of the phone. When asked if she would go to Xi ‘an to watch Zhang Yimou’s play Boundless, she frankly said that she almost didn’t see the performance, but the stage art experience she learned in Xi ‘an benefited a lot.

    In Zhang Xuesong’s view, Xi ‘an is a city with a highly developed cultural tourism industry. The stage art works of cultural tourism are everywhere. Those stage plays reflect the history and culture of Xi ‘an all the time and present them to the audience in a visual and artistic three-dimensional way. Whether you are an artistic observer in the spring or an ordinary audience, you can feel the unique local artistic aesthetics and understand the historical and cultural heritage in various works.

    For example, in the stage art drama "The Legend of Camel Bell", we dig deep into the traditional culture of the Tang Dynasty, trace the trail of the camel team on the Silk Road, and spread the cultural legend of Xi ‘an’s most glorious historical period with positive energy. "Walking in the city of Xi ‘an, you can always understand the culture of the city of Xi ‘an through these stage plays, and all the stage plays are basically sold out. You can deeply feel that the original culture is not high and low, but it can enter the hearts of the audience through this artistic expression, which has greatly inspired my career. "

    At the end of the interview, she said that she was very grateful to the instructor of the "1111" training, which not only helped her learn other art categories, but more importantly, broadened her horizons and opened up other art majors, which benefited a lot from the instructor’s teaching. "Art has no boundaries, and aesthetics is interoperable. In the teaching of these majors, they not only add inspiration to the direction of artistic creation, but also feel their perseverance in art and their state of mind when encountering setbacks and difficulties. "

    (Image provided by the respondent)

    "Reprint please indicate the source"

    There are 37 games in Changyou this year. Let’s talk about this one.

    This year, we reported on Changyou’s new action. This old factory is uncharacteristically conducting game tests frequently.

    Moreover, this momentum has not subsided until recently. Changyou has tested 37 games overseas in the past six months.(It refers to the package of the game, including the package that has been removed from the shelf, and there may be different packages but the same content.).

    Partial test inclusion

    Most of the games tested are light and moderate, and one of them, Covenant of Victory, which is a casual SLG game, looks quite distinctive.

    Today I’m going to talk about Covenant of Victory.

    At present, it is speculated that this game is still in the stage of gameplay verification.

    Its art materials are highly consistent with the previously tested product "Dispute of Homeland", and many explosive games can be seen at the gameplay level.

    The Covenant of Victory is special because it mixes a lot of small games. In this game, you can see open boxes, strong chess, merge-2 and other gameplay, all of which are light and moderate categories, or the types of gameplay that are often seen in WeChat games.

    Gameplay fusion is nothing new, and the above-mentioned open-box gameplay has also spawned many types of innovative fusion.

    Just as mixing wine needs to choose a base wine, so the integration of gameplay also needs to choose a base. In the process of "A+B", no matter how many elements are added later, the core gameplay should not change.

    The Covenant of Victory is somewhat divorced from this logic.

    Although it still retains SLG’s marching, team matching and other gameplay, it is difficult to define after the experience, whether it still takes SLG as the core gameplay or has been diluted into an open box game.

    This game just takes the difficult definition of this experience as the highlight.

    The Covenant of Victory mentioned the words "zero waiting time" and "random recruitment" in the game introduction. It is hard to imagine that such an experience will appear on a SLG.

    It can be clearly seen from the cultivation of gameplay that SLG is often inseparable from the framework of card games in design.(including the card drawing, training and team matching of military commanders)The card game also determines the common commercialization mode of SLG. No matter how the theme or gameplay changes, the deep cultivation game is always the same.

    Covenant of Victory, on the other hand, makes the cultivation of cards more simple. The game gave up the traditional way of drawing cards, but adopted the simplest synthetic gameplay. The same way of playing is rare, which can be seen in crazy games’s Crazy Fight Monsters. This game is now out of service, which means that there has been no successful case of this design.

    Merge-2′ s synthetic gameplay is easy to use. Players can get monster eggs by placing hanging machines or paying fees, and instantly generate monsters of different classes. Two monsters of the same class can be synthesized. There is a probability of successfully synthesizing a high-class monster, and there is also a probability of failing to generate a slime. slime can only be used to upgrade the level of other monsters. Simply put, this can only be regarded as a form of casual games.

    This kind of cultivating gameplay can be done long enough-there is no fixed synthesis formula in the game, which means that even if the player synthesizes a high-grade monster, he doesn’t know in advance whether it is the one he wants, and the game will rise exponentially. Moreover, no matter whether the player wants to synthesize a monster or obtain a slime, different purposes can only be achieved through the operation of "incubating eggs". The reason why the formation line of the game is longer is simply because of the influence of randomness, which leads to the loss of efficiency of the player’s formation decision.

    At the same time, this kind of gameplay does not have depth-the way to cultivate magic objects only retains "upgrade", and designs such as equipment and magic objects are abandoned. Although lightness is the trend of SLG now, if most products work hard on fur to attract players, then "Covenant of Victory" has gone deep into the bone marrow, and even seems a bit dull.

    The relatively mild card game also affects the core game of Covenant of Victory, which makes its weight shift from SLG to placing cards.

    The cultivated monsters can be matched with teams and play a role in the SLG battlefield. Convention of Victory uses the traditional COK-like framework and still has the characteristics of point-to-point marching and inspection tasks. However, although "Covenant of Victory" has designed legion skills for each monster, the content of SLG fighting in the game has not yet been produced, and the fighting process is only PV video, which has nothing to do with the team in which the player plays.

    Now the PVP game of Covenant of Victory is more like inheriting from the open-box game, instead of thinking about moving closer to SLG. In the game, the content of playing cards is made. Players can choose to play a monster and form a two-person team with the Lord. They can play against other players by consuming admission tickets and finally get rewards according to the points ranking.

    Similarly, "Covenant of Victory" provides two ways of conscription, and adds randomness to one of them.

    One is the combination of strong chess, which is not only the main way for players to recruit, but also the embodiment of randomness. Players will harvest a certain number of dice by hanging up and SLG killing wild monsters, and will randomly get different kinds of soldiers or gold coins after throwing them on the chessboard. It is difficult for a player to get a specified kind of soldiers simply by rolling dice, but he can also use special dice to roll a specified number of points, which may become one of the paid contents in the future.

    The efficiency of conscription may be limited, but the benefits will be higher. As players roll dice more and more times, the level of the chessboard will increase, and the number of soldiers won will also increase each time.

    The other is to use gold coins to buy soldiers of specified types directly, which also eliminates the waiting link for training soldiers. However, this recruitment method has a limited amount, and only a certain number of soldiers can be purchased every three days. This will not become the main means of conscription, but can only play an auxiliary role.

    If you formally join the SLG gameplay, it will be difficult for players to get the arms they want, which also means spending more time accumulating troops. Perhaps the game of strong chess itself is mild, but it will become more severe when applied to SLG game.

    In addition, Covenant of Victory changed SLG’s urban construction play into the form of opening boxes, and the play experience also changed from the original macro "strategic management" to the relatively micro "role development".

    Urban construction play is the key to control the game rhythm in conventional SLG. Players need to spend time waiting for the building to be completed, and they also need to follow the order to unlock the upgrade conditions. In this process, you can use acceleration props or unlock the construction queue to improve the construction efficiency, which also provides a commercial space for the game.

    However, "Covenant of Victory" directly abandoned the concept of "urban construction", and players only need to keep opening boxes to get buildings, thus saving the time waiting for construction.

    These buildings are not only functional. They also need to be regarded as "equipment", and at the same time affect the value of the Lord’s combat power, and the Lord’s combat power determines whether the player can continue to advance the task progress.

    Just like the box-opening game, players get stronger buildings in the process of constantly opening boxes, and choose to replace them or sell them. After selling the treasure chest, you can get gold coins and upgrade the treasure chest level. Gold coins are the only resource in the game.(excluding paid content)The level of treasure chest determines the probability of high-quality buildings.

    "Covenant of Victory" basically restored the game experience of opening boxes, and made the threshold lower, and provided treasure boxes to players through a series of ways, such as hanging up, completing tasks, and killing wild monsters.

    In particular, the design of hanging up the machine will not exist in many open-box games, because as long as the process is properly designed, players will not "encounter no boxes to open" in the early stage of the game, and the Covenant of Victory still adds the guarantee measures.

    Nowadays, the game of opening boxes has a very high popularity in domestic and foreign markets, and it has also been sought after by many manufacturers. For example, "Seeking the Way", which is a mutual entertainment of Sanqi, has been a great success in the WeChat game, and it has also achieved good results in using the App to go to sea. Recently, it is also preparing to launch a new product "Little Fight". What can be recognized is that this gameplay originated from the WeChat game and has potential on the App side.

    Compared with the traditional SLG gameplay, opening a box is likely to extend the player’s online time. In other words, it is difficult for players to have nothing to do. As long as they are willing to spend time, they will definitely gain combat power improvement or resource accumulation, and they will basically not be discouraged by the game control progress. For reference, the producer of "Crazy Knights", which opened the box, once revealed the initial data of the operation, and the average online time of users reached 60 minutes.(It may also be influenced by small game platforms).

    The online time of a player may not be the standard to measure whether an SLG is excellent or not, but it often means that it brings a continuous sense of growth to the player, and this more direct and intense stimulation may better retain the player.

    In addition to bringing advantages, it also takes a certain price to join the open box game, the most obvious thing is to reduce the weight of resources. This is also very important for SLG. When the fun of resource production, distribution and consumption is no longer provided in the game, players may lose their sense of purpose in SLG gameplay.

    Generally speaking, the Covenant of Victory is still a product in its infancy, and the game experience focuses on single-player play.

    However, don’t forget that when the open-box game is in the fierce competition of innovation, when everyone is thinking about how to use the open-box game as the base, few games have used it as an auxiliary game so far. As for the feasibility of this innovative direction of integration with SLG, it remains to be seen.

    It is enough for amateur golfers to master the following 11 badminton skills.

    01

    Kill the ball (the most difficult technique to learn)

    It’s a high ball hit by the opponent. Try to buckle it down at the high hitting point. This kind of ball is powerful and fast, mainly including forehand killing, backhand killing and overhead killing.

    02

    Catch and kill the ball (the most embodiment of the technique of four or two strokes)

    It is a style of play that turns defense into attack, which is divided into blocking the ball in front of the net, drawing the ball in the backcourt and picking the high ball.

    03

    Put the ball before the net (one of the necessary techniques before the net)

    It is to gently hold the opponent’s hanging ball or the ball in front of the net with a racket, so that the ball will fall downward as soon as it passes the top of the net.

    04

    Golf (the most basic skill for amateurs)

    Hit the ball near the opponent’s baseline with a high arc to weaken the opponent’s offensive power and consume the opponent’s physical strength.

    05

    Drop shot (technique of confusing opponents)

    The ball hit by the opponent is lightly returned from the backcourt to the area in front of the opponent’s net, which is called hanging ball. It is a batting technique to mobilize the opponent, disrupt the opponent’s position and cooperate with tactics.

    06

    Ball-saving (front-net attack technique)

    It is a common offensive technique in doubles. When the opponent serves the ball in front of the net or returns the ball in front of the net, when the ball crosses the top of the net, the arc is high, that is, he quickly steps up and swats and kills in front of the net.

    07

    Pick the lob (defensive adjustment technique)

    It is to pick up the lob or the ball in front of the net hit by the opponent and return it to the opponent’s backcourt. This is a defensive technique adopted in a relatively passive situation.

    08

    Rub the ball (the technique of showing the feel)

    It is a development of the technology of putting the ball before the net. When the hitting point is about the same height as the shoulder, use the actions of "rubbing", "cutting" and "picking" to rub the bottom of the ball holder, so that the ball changes its normal running track in the air, resulting in rolling along the horizontal axis or rotating over the top of the net along the vertical axis.

    09

    Push the ball (fast flat bottom line technology)

    It is to cooperate with the fake action in front of the net, and suddenly push the ball to the bottom corner of the backcourt when luring the opponent to the internet.

    10

    Hook ball (surprise technique)

    It’s a diagonal ball in front of the net. It is often used in combination with rubbing and pushing the ball to achieve the effect of a diversion.

    11

    Draw the ball (a simple and easy-to-learn technique)

    It’s a way of hitting the ball flat across the net. In the stroke, the hitting point is on both sides below the shoulder, which is an offensive technique with faster hitting speed.